

This allows me to arbitrarily/dynamically compose and construct views from the client, when the views are unknown on the server side. This is with debugging, to turn debug off, run with -Dįor instance, views/client/example.pug will get automatically complied to public/js/views/exampleTemplate.js Then all you have to do in the client is include this js file, and call exampleTemplate(params) to get your templated string (you can call this arbitrarily with different parameters get different views). There is no need for a pug.js on client side.
#Node pug language reference code
Then in the client code you just include Template.js and call Template(parameters) in your js. pug files from views/client/ folder into javascript and saves it into public/js/views/. A task is running in the background that monitors changes in views/client/. How do we use Pug The same way we use other template engines. In short: At run time, Pug (and other template engines) replace variables in our file with actual values, and then send the resulting HTML string to the client. What this allows me to do is write my client views in put in the views/client folder. A template engine allows us to inject data and then produce HTML. I modified my npm start script to do the following: pug -c -w -name-after-file -o public/js/views views/client/ I researched and tested a solution that I really like. The stackoverflow question I posted is the only post I came across that is remotely similar. Is there a more robust way of getting pug.js directly? I am still new to web development, my background is in C++/Java, so I'm not entirely sure if using pug.js in the browser directly is the best solution or if there are better standard solution.

Pug is a terse and simple templating language with a strong.
I already have pug installed as part of my package.json. if (foo) bar(1 + 5) body h1 Pug - node template engine l if.

My issue is the dependence on: And the need to do require('pug') in the browser. This page seems to have exactly what I want: Specifically the pug.renderFile('path/to/file.pug', options) function seems like exactly what I want to use to dynamically build my widgets (the user has all the controls on how the widgets are constructed/displayed, so the browser needs to dynamically construct the html views) I just want to be able to construct my dynamic widgets in pug in the browser. Moreover, it looks like the ezel project is no longer maintained, it hasn't been updated in 2 years and it still uses jade (which npm gives me a lot of errors). However, that solution looks like overkill for what I want. I tried using a previous solution found here: client side server side templating nodejs
#Node pug language reference series
I would like to have a series of small pug files on the server that the client side can use as building blocks to construct the user desired widget. Currently I am using nodejs and pug as my server side templating library, and I like the simplicity of pug. Node.js w/ Express.js and Pug (Templating Engine) In this tutorial, we will introduce you to the basics of Express.js, a Node.js framework, by setting up a simple HTTP web server, and use an HTML templating engine called Pug, which earlier was known as Jade. I have a web app that I'm building that has dynamic widgets being constructed on the client-side.
